Class GameplayHooks.EntityDropRequest
java.lang.Object
dev.itsharshxd.zentrix.api.scenario.hook.GameplayHooks.EntityDropRequest
- Enclosing class:
GameplayHooks
An entity killed inside the match. Drops and experience are mutable.
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Constructor Summary
ConstructorsConstructorDescriptionEntityDropRequest(@NotNull org.bukkit.entity.Entity entity, @Nullable org.bukkit.entity.Player killer, @NotNull Collection<org.bukkit.inventory.ItemStack> drops, int experience) -
Method Summary
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Constructor Details
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EntityDropRequest
public EntityDropRequest(@NotNull @NotNull org.bukkit.entity.Entity entity, @Nullable @Nullable org.bukkit.entity.Player killer, @NotNull @NotNull Collection<org.bukkit.inventory.ItemStack> drops, int experience)
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Method Details
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entity
@NotNull public @NotNull org.bukkit.entity.Entity entity() -
killer
The player credited with the kill, if any. -
drops
The drops, mutable in place. -
experience
public int experience() -
experience
public void experience(int experience)
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