Class GameplayHooks.DamageRequest
java.lang.Object
dev.itsharshxd.zentrix.api.scenario.hook.GameplayHooks.DamageRequest
- Enclosing class:
GameplayHooks
Damage about to be applied to a player in the match. The amount is mutable.
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Constructor Summary
ConstructorsConstructorDescriptionDamageRequest(@NotNull org.bukkit.entity.Player victim, @Nullable org.bukkit.entity.Entity damager, @NotNull String cause, double damage) -
Method Summary
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Constructor Details
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DamageRequest
public DamageRequest(@NotNull @NotNull org.bukkit.entity.Player victim, @Nullable @Nullable org.bukkit.entity.Entity damager, @NotNull @NotNull String cause, double damage)
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Method Details
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victim
@NotNull public @NotNull org.bukkit.entity.Player victim() -
damager
The entity dealing the damage, if any. -
cause
The Bukkit damage cause name. -
damage
public double damage() -
damage
public void damage(double damage)
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